Concept art

An MMO in development

One big world. It never logs off.

A persistent online world, being built for Minecraft Java Edition. The foundation is done: one unsharded server, load-tested with 5,000 simulated players, where your saves and the world persist.

The world

One world. Still taking shape.

A handful of zones on one map, from marshland to a volcanic peak, joined by gates you walk straight through. Everyone's on the same server. It's an early build, and the map will change as the world grows.

Top-down map of the early test world: several zones on one map joined by gates, with dungeon areas
Early in-development build of the world map. Layout, terrain and names will change.
Concept art

Bosses and dungeons

Boss fights, designed. Dungeons in development.

Phases, telegraphed attacks, spread and soak mechanics, enrages. The fights are designed; the dungeons around them are still being built.

Follow the build.

We'll email when there's something new to show or play. The realm has its own list, separate from the Halloween event. See what's on this October.